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Don't Call Me
Tony Productions






Double Punch

Year - 1998
Series - Beast Wars (Takara)
Faction - Predacon
Size Class - Mega
Sub-Group - Convention Exclusives

Function: Killer Elite


Parts

Features

  • Robot to beast conversion
  • Spring-loaded missile launcher located in left claw
  • Spring-loaded Cyber Bee located in right claw
  • Tail features spring-loaded stinging action
  • Mutant head allows for second robot mode

Tech Spec

"Assassination--that is what most dramatically changes the fate of the world."

Cunning and cynical, Double Punch is an expert in assassination and execution who has acquired numerous killing techniques. Whether robot, beast or human, all beings considered by others as important become his prey. Using a stealth mode that turns his body invisible, he silently approaches his targets and swiftly liquidates them, but by nature he prefers making a blood sacrifice of his enemy openly and in broad daylight. From his tail he injects a deadly net poison that destroys his enemy's nervous system, while from one arm he launches twin energy signature-seeking missiles. The spy drone Beeline that he launches from his other arm he uses by remote control to attack targets 100 km ahead, to search for enemies, or even to transport data-cubes, though he often also employs it to record the scenes of his own assassinations. Usually he aligns with both sides in an argument in order to advance his own position in the Destron ranks.

Strength
6
Intelligence
8
Speed
9
Endurance
8
Rank
6
Courage
7
Firepower
4
Skill
5

Variations

There are no known variations of this figure.



Availability

This figure was available exclusively at Botcon Japan in 1998.

G1 Double Punch Figure History






Characters Named "Double Punch"