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© 2002-2008
Don't Call Me
Tony Prod.

Double Punch


Predacon

Function: Killer Elite

 

Modes

 

Parts

Missile (x2)

 

Tech Spec

"Assassination--that is what most dramatically changes the fate of the world."

Cunning and cynical, Double Punch is an expert in assassination and execution who has acquired numerous killing techniques. Whether robot, beast or human, all beings considered by others as important become his prey. Using a stealth mode that turns his body invisible, he silently approaches his targets and swiftly liquidates them, but by nature he prefers making a blood sacrifice of his enemy openly and in broad daylight. From his tail he injects a deadly net poison that destroys his enemy's nervous system, while from one arm he launches twin energy signature-seeking missiles. The spy drone Beeline that he launches from his other arm he uses by remote control to attack targets 100 km ahead, to search for enemies, or even to transport data-cubes, though he often also employs it to record the scenes of his own assassinations. Usually he aligns with both sides in an argument in order to advance his own position in the Destron ranks.

Strength
Intelligence
Speed
Endurance
Rank
Courage
Firepower
Skill
6
8
9
8
6
7
4
5

 

Variations

There are no known variations of Double Punch.

 

Notes

Availability: This figure was available exclusively at Botcon Japan in 1998.

Additional Versions of Double Punch: There are no additional versions of Double Punch.

Recolors: This mold was recolored from Scorponok (1996) and was later recolored into Botcon Exclusive Sandstorm (1999).
Remolds: This figure was never remolded.
Name Reuses: The name Double Punch was reassigned from Decepticon Double Punch (1991, Europe).